Built mainly of 1/8" Sintra and styrene detail over a 1/8 plywood shell there is an internal structure of aluminum conduit that runs from the feet to the inside shoulder. These models were going to be handled by the public in a very crowded setting and experience had taught that nothing is "unbreakable". There is a fully lit cockpit complete w/ ejection seat, working running lights and an internal CO 2 system that vents the players overheated mech in a loud, foggy attention getting WHOooossshhh... if he gets taken out. The shoulders and arm PPC's are poseable and it can pivot at the waist.
The feet were the only cast pieces on the model and were bolted directly to a 24" hex base w/ 2"swivel wheels on the bottom. This game wasn't going to be contained by an arena...these mechs would use the halls and aisles of the convention hall itself in a roving battle.
This would have happened if not for the disastrous [for some of us involved in the miniature game industry anyway... ] debut of Magic the Gathering in "97". Suddenly collectible card games were all the rage and support just sort of ran out for the mech project. The other mechs, all in 1/12 scale, were the classic MadCat, Zeus, Hatchetman and Locust designs.
Image: Head and torso under construction
Image: Standing tall
Image: Forest sentinel
Image: Rear view